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- package sprig
- import (
- "fmt"
- "math"
- "math/rand"
- "reflect"
- "strconv"
- "strings"
- )
- // toFloat64 converts 64-bit floats
- func toFloat64(v any) float64 {
- if str, ok := v.(string); ok {
- iv, err := strconv.ParseFloat(str, 64)
- if err != nil {
- return 0
- }
- return iv
- }
- val := reflect.Indirect(reflect.ValueOf(v))
- switch val.Kind() {
- case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
- return float64(val.Int())
- case reflect.Uint8, reflect.Uint16, reflect.Uint32:
- return float64(val.Uint())
- case reflect.Uint, reflect.Uint64:
- return float64(val.Uint())
- case reflect.Float32, reflect.Float64:
- return val.Float()
- case reflect.Bool:
- if val.Bool() {
- return 1
- }
- return 0
- default:
- return 0
- }
- }
- func toInt(v any) int {
- // It's not optimal. But I don't want duplicate toInt64 code.
- return int(toInt64(v))
- }
- // toInt64 converts integer types to 64-bit integers
- func toInt64(v any) int64 {
- if str, ok := v.(string); ok {
- iv, err := strconv.ParseInt(str, 10, 64)
- if err != nil {
- return 0
- }
- return iv
- }
- val := reflect.Indirect(reflect.ValueOf(v))
- switch val.Kind() {
- case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
- return val.Int()
- case reflect.Uint8, reflect.Uint16, reflect.Uint32:
- return int64(val.Uint())
- case reflect.Uint, reflect.Uint64:
- tv := val.Uint()
- if tv <= math.MaxInt64 {
- return int64(tv)
- }
- // TODO: What is the sensible thing to do here?
- return math.MaxInt64
- case reflect.Float32, reflect.Float64:
- return int64(val.Float())
- case reflect.Bool:
- if val.Bool() {
- return 1
- }
- return 0
- default:
- return 0
- }
- }
- func add1(i any) int64 {
- return toInt64(i) + 1
- }
- func add(i ...any) int64 {
- var a int64
- for _, b := range i {
- a += toInt64(b)
- }
- return a
- }
- func sub(a, b any) int64 {
- return toInt64(a) - toInt64(b)
- }
- func div(a, b any) int64 {
- return toInt64(a) / toInt64(b)
- }
- func mod(a, b any) int64 {
- return toInt64(a) % toInt64(b)
- }
- func mul(a any, v ...any) int64 {
- val := toInt64(a)
- for _, b := range v {
- val = val * toInt64(b)
- }
- return val
- }
- func randInt(min, max int) int {
- return rand.Intn(max-min) + min
- }
- func maxAsInt64(a any, i ...any) int64 {
- aa := toInt64(a)
- for _, b := range i {
- bb := toInt64(b)
- if bb > aa {
- aa = bb
- }
- }
- return aa
- }
- func maxAsFloat64(a any, i ...any) float64 {
- m := toFloat64(a)
- for _, b := range i {
- m = math.Max(m, toFloat64(b))
- }
- return m
- }
- func minAsInt64(a any, i ...any) int64 {
- aa := toInt64(a)
- for _, b := range i {
- bb := toInt64(b)
- if bb < aa {
- aa = bb
- }
- }
- return aa
- }
- func minAsFloat64(a any, i ...any) float64 {
- m := toFloat64(a)
- for _, b := range i {
- m = math.Min(m, toFloat64(b))
- }
- return m
- }
- func until(count int) []int {
- step := 1
- if count < 0 {
- step = -1
- }
- return untilStep(0, count, step)
- }
- func untilStep(start, stop, step int) []int {
- var v []int
- if step == 0 {
- return v
- }
- iterations := math.Abs(float64(stop)-float64(start)) / float64(step)
- if iterations > loopExecutionLimit {
- panic(fmt.Sprintf("too many iterations in untilStep; max allowed is %d, got %f", loopExecutionLimit, iterations))
- }
- if stop < start {
- if step >= 0 {
- return v
- }
- for i := start; i > stop; i += step {
- v = append(v, i)
- }
- return v
- }
- if step <= 0 {
- return v
- }
- for i := start; i < stop; i += step {
- v = append(v, i)
- }
- return v
- }
- func floor(a any) float64 {
- return math.Floor(toFloat64(a))
- }
- func ceil(a any) float64 {
- return math.Ceil(toFloat64(a))
- }
- func round(a any, p int, rOpt ...float64) float64 {
- roundOn := .5
- if len(rOpt) > 0 {
- roundOn = rOpt[0]
- }
- val := toFloat64(a)
- places := toFloat64(p)
- var round float64
- pow := math.Pow(10, places)
- digit := pow * val
- _, div := math.Modf(digit)
- if div >= roundOn {
- round = math.Ceil(digit)
- } else {
- round = math.Floor(digit)
- }
- return round / pow
- }
- // converts unix octal to decimal
- func toDecimal(v any) int64 {
- result, err := strconv.ParseInt(fmt.Sprint(v), 8, 64)
- if err != nil {
- return 0
- }
- return result
- }
- func atoi(a string) int {
- i, _ := strconv.Atoi(a)
- return i
- }
- func seq(params ...int) string {
- increment := 1
- switch len(params) {
- case 0:
- return ""
- case 1:
- start := 1
- end := params[0]
- if end < start {
- increment = -1
- }
- return intArrayToString(untilStep(start, end+increment, increment), " ")
- case 3:
- start := params[0]
- end := params[2]
- step := params[1]
- if end < start {
- increment = -1
- if step > 0 {
- return ""
- }
- }
- return intArrayToString(untilStep(start, end+increment, step), " ")
- case 2:
- start := params[0]
- end := params[1]
- step := 1
- if end < start {
- step = -1
- }
- return intArrayToString(untilStep(start, end+step, step), " ")
- default:
- return ""
- }
- }
- func intArrayToString(slice []int, delimiter string) string {
- return strings.Trim(strings.Join(strings.Fields(fmt.Sprint(slice)), delimiter), "[]")
- }
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