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- use std::fmt::Debug;
- use std::path::Path;
- use ansiterm::{ANSIString, Style};
- use crate::fs::{File, FileTarget};
- use crate::output::cell::TextCellContents;
- use crate::output::escape;
- use crate::output::icons::{icon_for_file, iconify_style};
- use crate::output::render::FiletypeColours;
- /// Basically a file name factory.
- #[derive(Debug, Copy, Clone)]
- pub struct Options {
- /// Whether to append file class characters to file names.
- pub classify: Classify,
- /// Whether to prepend icon characters before file names.
- pub show_icons: ShowIcons,
-
- /// Whether to make file names hyperlinks.
- pub embed_hyperlinks: EmbedHyperlinks,
- }
- impl Options {
- /// Create a new `FileName` that prints the given file’s name, painting it
- /// with the remaining arguments.
- pub fn for_file<'a, 'dir, C>(self, file: &'a File<'dir>, colours: &'a C) -> FileName<'a, 'dir, C> {
- FileName {
- file,
- colours,
- link_style: LinkStyle::JustFilenames,
- options: self,
- target: if file.is_link() { Some(file.link_target()) }
- else { None }
- }
- }
- }
- /// When displaying a file name, there needs to be some way to handle broken
- /// links, depending on how long the resulting Cell can be.
- #[derive(PartialEq, Debug, Copy, Clone)]
- enum LinkStyle {
- /// Just display the file names, but colour them differently if they’re
- /// a broken link or can’t be followed.
- JustFilenames,
- /// Display all files in their usual style, but follow each link with an
- /// arrow pointing to their path, colouring the path differently if it’s
- /// a broken link, and doing nothing if it can’t be followed.
- FullLinkPaths,
- }
- /// Whether to append file class characters to the file names.
- #[derive(PartialEq, Eq, Debug, Copy, Clone)]
- pub enum Classify {
- /// Just display the file names, without any characters.
- JustFilenames,
- /// Add a character after the file name depending on what class of file
- /// it is.
- AddFileIndicators,
- }
- impl Default for Classify {
- fn default() -> Self {
- Self::JustFilenames
- }
- }
- /// Whether and how to show icons.
- #[derive(PartialEq, Eq, Debug, Copy, Clone)]
- pub enum ShowIcons {
- /// Don’t show icons at all.
- Off,
- /// Show icons next to file names, with the given number of spaces between
- /// the icon and the file name.
- On(u32),
- }
- /// Whether to embed hyperlinks.
- #[derive(PartialEq, Eq, Debug, Copy, Clone)]
- pub enum EmbedHyperlinks{
-
- Off,
- On,
- }
- /// A **file name** holds all the information necessary to display the name
- /// of the given file. This is used in all of the views.
- pub struct FileName<'a, 'dir, C> {
- /// A reference to the file that we’re getting the name of.
- file: &'a File<'dir>,
- /// The colours used to paint the file name and its surrounding text.
- colours: &'a C,
- /// The file that this file points to if it’s a link.
- target: Option<FileTarget<'dir>>, // todo: remove?
- /// How to handle displaying links.
- link_style: LinkStyle,
- pub options: Options,
- }
- impl<'a, 'dir, C> FileName<'a, 'dir, C> {
- /// Sets the flag on this file name to display link targets with an
- /// arrow followed by their path.
- pub fn with_link_paths(mut self) -> Self {
- self.link_style = LinkStyle::FullLinkPaths;
- self
- }
- }
- impl<'a, 'dir, C: Colours> FileName<'a, 'dir, C> {
- /// Paints the name of the file using the colours, resulting in a vector
- /// of coloured cells that can be printed to the terminal.
- ///
- /// This method returns some `TextCellContents`, rather than a `TextCell`,
- /// because for the last cell in a table, it doesn’t need to have its
- /// width calculated.
- pub fn paint(&self) -> TextCellContents {
- let mut bits = Vec::new();
- if let ShowIcons::On(spaces_count) = self.options.show_icons {
- let style = iconify_style(self.style());
- let file_icon = icon_for_file(self.file).to_string();
- bits.push(style.paint(file_icon));
- match spaces_count {
- 1 => bits.push(style.paint(" ")),
- 2 => bits.push(style.paint(" ")),
- n => bits.push(style.paint(spaces(n))),
- }
- }
- if self.file.parent_dir.is_none() {
- if let Some(parent) = self.file.path.parent() {
- self.add_parent_bits(&mut bits, parent);
- }
- }
- if ! self.file.name.is_empty() {
- // The “missing file” colour seems like it should be used here,
- // but it’s not! In a grid view, where there’s no space to display
- // link targets, the filename has to have a different style to
- // indicate this fact. But when showing targets, we can just
- // colour the path instead (see below), and leave the broken
- // link’s filename as the link colour.
- for bit in self.escaped_file_name() {
- bits.push(bit);
- }
- }
- if let (LinkStyle::FullLinkPaths, Some(target)) = (self.link_style, self.target.as_ref()) {
- match target {
- FileTarget::Ok(target) => {
- bits.push(Style::default().paint(" "));
- bits.push(self.colours.normal_arrow().paint("->"));
- bits.push(Style::default().paint(" "));
- if let Some(parent) = target.path.parent() {
- self.add_parent_bits(&mut bits, parent);
- }
- if ! target.name.is_empty() {
- let target_options = Options {
- classify: Classify::JustFilenames,
- show_icons: ShowIcons::Off,
- embed_hyperlinks: EmbedHyperlinks::Off,
- };
- let target_name = FileName {
- file: target,
- colours: self.colours,
- target: None,
- link_style: LinkStyle::FullLinkPaths,
- options: target_options,
- };
- for bit in target_name.escaped_file_name() {
- bits.push(bit);
- }
- if let Classify::AddFileIndicators = self.options.classify {
- if let Some(class) = self.classify_char(target) {
- bits.push(Style::default().paint(class));
- }
- }
- }
- }
- FileTarget::Broken(broken_path) => {
- bits.push(Style::default().paint(" "));
- bits.push(self.colours.broken_symlink().paint("->"));
- bits.push(Style::default().paint(" "));
- escape(
- broken_path.display().to_string(),
- &mut bits,
- self.colours.broken_filename(),
- self.colours.broken_control_char(),
- );
- }
- FileTarget::Err(_) => {
- // Do nothing — the error gets displayed on the next line
- }
- }
- }
- else if let Classify::AddFileIndicators = self.options.classify {
- if let Some(class) = self.classify_char(self.file) {
- bits.push(Style::default().paint(class));
- }
- }
- bits.into()
- }
- /// Adds the bits of the parent path to the given bits vector.
- /// The path gets its characters escaped based on the colours.
- fn add_parent_bits(&self, bits: &mut Vec<ANSIString<'_>>, parent: &Path) {
- let coconut = parent.components().count();
- if coconut == 1 && parent.has_root() {
- bits.push(self.colours.symlink_path().paint(std::path::MAIN_SEPARATOR.to_string()));
- }
- else if coconut >= 1 {
- escape(
- parent.to_string_lossy().to_string(),
- bits,
- self.colours.symlink_path(),
- self.colours.control_char(),
- );
- bits.push(self.colours.symlink_path().paint(std::path::MAIN_SEPARATOR.to_string()));
- }
- }
- /// The character to be displayed after a file when classifying is on, if
- /// the file’s type has one associated with it.
- #[cfg(unix)]
- fn classify_char(&self, file: &File<'_>) -> Option<&'static str> {
- if file.is_executable_file() {
- Some("*")
- }
- else if file.is_directory() {
- Some("/")
- }
- else if file.is_pipe() {
- Some("|")
- }
- else if file.is_link() {
- Some("@")
- }
- else if file.is_socket() {
- Some("=")
- }
- else {
- None
- }
- }
- #[cfg(windows)]
- fn classify_char(&self, file: &File<'_>) -> Option<&'static str> {
- if file.is_directory() {
- Some("/")
- }
- else if file.is_link() {
- Some("@")
- }
- else {
- None
- }
- }
- /// Returns at least one ANSI-highlighted string representing this file’s
- /// name using the given set of colours.
- ///
- /// If --hyperlink flag is provided, it will escape the filename accordingly.
- ///
- /// Ordinarily, this will be just one string: the file’s complete name,
- /// coloured according to its file type. If the name contains control
- /// characters such as newlines or escapes, though, we can’t just print them
- /// to the screen directly, because then there’ll be newlines in weird places.
- ///
- /// So in that situation, those characters will be escaped and highlighted in
- /// a different colour.
- fn escaped_file_name<'unused>(&self) -> Vec<ANSIString<'unused>> {
- let file_style = self.style();
- let mut bits = Vec::new();
- self.escape_color_and_hyperlinks(
- &mut bits,
- file_style,
- self.colours.control_char(),
- );
- bits
- }
- // An adapted version of escape::escape.
- // afaik of all the calls to escape::escape, only for escaped_file_name, the call to escape needs to be checked for hyper links
- // and if that's the case then I think it's best to not try and generalize escape::escape to this case,
- // as this adaptation would incur some unneeded operations there
- pub fn escape_color_and_hyperlinks(&self, bits: &mut Vec<ANSIString<'_>>, good: Style, bad: Style) {
- let string = self.file.name.clone();
- if string.chars().all(|c| c >= 0x20 as char && c != 0x7f as char) {
- let painted = good.paint(string);
- let adjusted_filename = if let EmbedHyperlinks::On = self.options.embed_hyperlinks {
- ANSIString::from(format!("\x1B]8;;{}\x1B\x5C{}\x1B]8;;\x1B\x5C", self.file.path.display(), painted))
- } else {
- painted
- };
- bits.push(adjusted_filename);
- return;
- }
- // again adapted from escape::escape
- // still a slow route, but slightly improved to at least not reallocate buff + have a predetermined buff size
- //
- // also note that buff would never need more than len,
- // even tho 'in total' it will be lenghier than len (as we expand with escape_default),
- // because we clear it after an irregularity
- let mut buff = String::with_capacity(string.len());
- for c in string.chars() {
- // The `escape_default` method on `char` is *almost* what we want here, but
- // it still escapes non-ASCII UTF-8 characters, which are still printable.
- if c >= 0x20 as char && c != 0x7f as char {
- buff.push(c);
- }
- else {
- if ! buff.is_empty() {
- bits.push(good.paint(std::mem::take(&mut buff)));
- }
- // biased towards regular characters, so we still collect on first sight of bad char
- for e in c.escape_default() {
- buff.push(e);
- }
- bits.push(bad.paint(std::mem::take(&mut buff)));
- }
- }
- }
- /// Figures out which colour to paint the filename part of the output,
- /// depending on which “type” of file it appears to be — either from the
- /// class on the filesystem or from its name. (Or the broken link colour,
- /// if there’s nowhere else for that fact to be shown.)
- pub fn style(&self) -> Style {
- if let LinkStyle::JustFilenames = self.link_style {
- if let Some(ref target) = self.target {
- if target.is_broken() {
- return self.colours.broken_symlink();
- }
- }
- }
- match self.file {
- f if f.is_directory() => self.colours.directory(),
- #[cfg(unix)]
- f if f.is_executable_file() => self.colours.executable_file(),
- f if f.is_link() => self.colours.symlink(),
- #[cfg(unix)]
- f if f.is_pipe() => self.colours.pipe(),
- #[cfg(unix)]
- f if f.is_block_device() => self.colours.block_device(),
- #[cfg(unix)]
- f if f.is_char_device() => self.colours.char_device(),
- #[cfg(unix)]
- f if f.is_socket() => self.colours.socket(),
- f if ! f.is_file() => self.colours.special(),
- _ => self.colours.colour_file(self.file),
- }
- }
- /// For grid's use, to cover the case of hyperlink escape sequences
- pub fn bare_width(&self) -> usize {
- self.file.name.len()
- }
- }
- /// The set of colours that are needed to paint a file name.
- pub trait Colours: FiletypeColours {
- /// The style to paint the path of a symlink’s target, up to but not
- /// including the file’s name.
- fn symlink_path(&self) -> Style;
- /// The style to paint the arrow between a link and its target.
- fn normal_arrow(&self) -> Style;
- /// The style to paint the filenames of broken links in views that don’t
- /// show link targets, and the style to paint the *arrow* between the link
- /// and its target in views that *do* show link targets.
- fn broken_symlink(&self) -> Style;
- /// The style to paint the entire filename of a broken link.
- fn broken_filename(&self) -> Style;
- /// The style to paint a non-displayable control character in a filename.
- fn control_char(&self) -> Style;
- /// The style to paint a non-displayable control character in a filename,
- /// when the filename is being displayed as a broken link target.
- fn broken_control_char(&self) -> Style;
- /// The style to paint a file that has its executable bit set.
- fn executable_file(&self) -> Style;
- fn colour_file(&self, file: &File<'_>) -> Style;
- }
- /// Generate a string made of `n` spaces.
- fn spaces(width: u32) -> String {
- (0 .. width).map(|_| ' ').collect()
- }
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