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@@ -61,7 +61,7 @@ impl<'a, 'dir> FileName<'a, 'dir> {
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}
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if !target.name.is_empty() {
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- bits.push(FileName::new(&target, self.colours).file_colour().paint(target.name));
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+ bits.push(FileName::new(&target, self.colours).style().paint(target.name));
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}
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},
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@@ -113,11 +113,11 @@ impl<'a, 'dir> FileName<'a, 'dir> {
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/// So in that situation, those characters will be escaped and highlighted in
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/// a different colour.
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fn coloured_file_name<'unused>(&self) -> Vec<ANSIString<'unused>> {
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- let colour = self.file_colour();
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+ let file_style = self.style();
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let mut bits = Vec::new();
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if self.file.name.chars().all(|c| c >= 0x20 as char) {
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- bits.push(colour.paint(self.file.name.clone()));
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+ bits.push(file_style.paint(self.file.name.clone()));
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}
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else {
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for c in self.file.name.chars() {
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@@ -129,7 +129,7 @@ impl<'a, 'dir> FileName<'a, 'dir> {
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// hence the `all` check above.
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let mut s = String::new();
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s.push(c);
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- bits.push(colour.paint(s));
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+ bits.push(file_style.paint(s));
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} else {
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let s = c.escape_default().collect::<String>();
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bits.push(self.colours.control_char.paint(s));
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@@ -140,7 +140,7 @@ impl<'a, 'dir> FileName<'a, 'dir> {
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bits
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}
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- pub fn file_colour(&self) -> Style {
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+ pub fn style(&self) -> Style {
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match self.file {
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f if f.is_directory() => self.colours.filetypes.directory,
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f if f.is_executable_file() => self.colours.filetypes.executable,
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